cpu render ahead limit minecraft. Some games would have the CPU render two or more frames ahead like CP2077, and others force Vsync on at all times (Skyrim SE, any game in borderless window mode) and as a result these values can double or triple render latency if you hit your refresh rate My monitor is overclocked to run 4K 70Hz, which maths out as 14. cpu render ahead limit minecraft

 
 Some games would have the CPU render two or more frames ahead like CP2077, and others force Vsync on at all times (Skyrim SE, any game in borderless window mode) and as a result these values can double or triple render latency if you hit your refresh rate My monitor is overclocked to run 4K 70Hz, which maths out as 14cpu render ahead limit minecraft  I believe it's reducing the render ahead limit, which is normally 3 frames (?) to only rendering one frame at a time, reducing the load on the GPU

How to get 200 FPS in Minecraft? Download the OptiFine mod from the official website. /lagg gc - Attempts to free RAM. Have you ever noticed that your computer’s CPU usage goes through the roof when you’re playing Minecraft? You’re not alone. CPU Load This one is tricky since there are several things that you will have trouble finding. Compability. If enabling Vsync didn’t do the trick, proceed to the next fix. Use "minecraft:digger" instead to achieve the same functionality; Mobs. Before your GPU can begin to render a frame, the CPU must begin rendering, and part of this is to prepare the frame (often known as 'pre-rendering' the frame). cpu_render_ahead_limit. 5. 1. This should help higher-end machines with world-gen performance. The amount of available RAM will dictate how much memory you can allocate to. Minecraft is much more CPU intensive than GPU intensive. [EDIT] Also make sure your CPU Render-Ahead Limit (inside the Advanced tab) is set at 0-2, this helps reduce latency. I have set my UEFI settings to default, and removed the Armoury Crate software along with the many small bits of software it also installed. 1: yes random tick speed increse will affect performance the higher you put it, your games calculating more happening in a shorter space of time. Related Topics. 8 GHz. $endgroup$ –Minecraft, particularly modded Minecraft, is extremely reliant on CPU power. they kill performace just like everyone suggested here. Method 2: Change your power plan to Balanced. I've heard that Minecraft is CPU heavy, which got me wondering why it's only at 20%, while my GPU isn't even on full load. but at the end of the day the chunks are stored in region files on disk. From the Minecraft wiki, the view-distance attribute in server. 100% cpu all the time with 6x 3. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Render Properties>Performance>Threads. 6. Compatibility. . See why you shouldn't. 1 2021-10-19 LTS. Once decided, press Choose Product to proceed to the next screen. Yes, there is. My CPU usage is only 50-75% while playing Battlefield 4 on maxed out settings, why is Minecraft using so much then? My computer specs are: AMD Phenom II X4 955 3. 2 ssd. View Plans. " Orginal -1 Yea i know when i write that so much fps drops. My specs: CPU: i7 2600k. List of Ways to Make Minecraft Use Less CPU. , the minimum value of simulation distance is 5. If render distance is set to a lower value than simulation distance, the lower value is used instead. Go ahead and navigate to the “Video Settings” in the “Options” menu. 2. That's all!How much CPU does a Minecraft server use? Win NT/2K/XP Requirements Players CPU Minimum 1-2 Intel Pentium 4 2. . I've seen endermen from very. 不会用process的快来补课,我不允许你们任何一台电脑卡顿,【电脑优化】大幅度提升电脑性能,让CPU睿频起飞的方法. /lagg clear - Removes all entities on the server. Turn off fancy graphics. Head to the Program Settings section and allow Nvidia GPU for Minecraft. properties means: Sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter). Java Edition - Minecraft Wiki - Fandom. GPU usage inceases in shaders. If i'm remembering correctly, once I fixed the issue, render distance became way less of a problem. I however, tried it myself to see the difference on my PC, and it was MUCH better. Anyways, great comment; 12 chunks probably is the new minimum these days. Graphics settings should be set to Fast if players want maximum FPS (Image via Minecraft 1. I don't see the limit frames option in my settings, I have a built in GPU. Limiting redstone usage. ”. I have just plugin UHC reloaded. It makes my world folder increase by maybe 1 megabyte per. Move your player. Here how to lower it: Use RAM expansion in settings > about phone > RAM and turn it on and read instructions. 2: FOV does not affect performance. This can be good to see far objects but is taxing on your machine. Have them post a current version F3 screenshot. A lot of people have found that changing the prerender limit to 0 or 1 improves any stuttering you may have in. Minecraft is usually more CPU intensive than GPU. I have a powerful PC so im surprised render distance kills performance so badly (with the shaders at least). To configure the software, right-click the system tray icon and choose Configure. My fps 130-100 always changing. 2 installation and world to see if the issue was caused by the version of Minecraft, however nothing changed. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. If you have 4GB or more of RAM, type -Xmx4G into the text box and click “ Okay “. Newegg's ABS brand has a good reputation when it comes to delivering non-proprietary parts and a tidy build. 1 GHz or equivalent. WARNING: Lots of reading and possible tech jargon ahead. My PC had 8 gigs of ddr3 ram a gtx 960 graphics card and an fx-6300 prossesor. It does not utilize multi cores on a cpu, no matter how many unfortunately, it maybe something there changing or have changed recently, but. > Video Settings. This is one of the biggest performance impacts. Scroll down to the view-distance setting. however large redstone projects will cause localized (but serverwide) lag when someone is nearby and have those chunks loaded. "Max. Currently, in survival Minecraft (And other modes as well. This limitation is due to the memory usage of Minecraft's DXR-enabled version and the high hardware demands of path-tracing. FPS between 70/85. My CPU and RAM is better than his, however my graphics card is a GTX 960 2GB and getting to the end of its life quite honestly. How many threads should I use while playing minecraft? My pc has 8 cores. Something went wrong. Price Match Guarantee. 18 mod version 0. 90 -209. This Phosphor mod optimizes light rendering in Minecraft, making the light engine spend less time rendering during chunk generation. I wanted to configure a really high end system for a friend who wants very quick render times. STEP 3: Tweaking video settings. I've been told that rendering at 32 chunks render distance requires upping your allocated RAM to 2Gb, i have done so. The Render Dragon update a few months back was a bit of a downgrade for my (non RT) gaming PC, as it lowered my max render distance from 64 to 56, and made it so that editing the options file to get higher distances no longer works (I was running it comfortably at 80 something chunks using this tweak, so the update almost halved my render. EDIT3: Retested 64 chunk and it capped at 3GB of RAM usage. This is my first attempt at a suggestion thread. Perhaps the minecart could be reworked to function as a pseudo player entity, this way it would force chunks to be loaded from start to finish of its travel, and then when the minecart (and its minecart with chest, hopper or TNT variants) stops moving then the chunk could be allowed to be unloaded to save CPU cycles and memory for other tasks. However, if you exceed the memory limit of your GPU, you may. Socket: LGA1700. Select the Config Files tab on the left-hand side. -1 means driver default, the same as it turned “on” in the menu - typically 2 or 3 pre-rendered frames depending on video card / driver. I was monitoring CPU and GPU use, it only ever used about 1. to join this conversation on GitHub . Reading the graph is pretty. Then go to the render tab in your properties panel and change the device from CPU to GPU Compute. 2. Intel Core-i9 13900K: 24 Cores, 32 Threads, 10% higher single-core performance, can get hot with high power draw – 41012 Cinebench (R23) Points. In render ahead, frames cannot be dropped. I read on some threads (older), that the maximum server view-distance is at 15 (rings of chunks around you). Having an 8-core. The maximum value is the same as for render distance: 32 for 64-bit Java installations with at least 1 gigabyte of memory, and 16 in all other cases. CPU sits at 100% almost all the time. /lagg unloadchunk - Unload unneeded chunks. txt, the maxfps says 260 when I set the slider to unlimited. 60 179. If I drop to 2 chunks gpu goes up to 100% and cpu down to 11%. Select Add a program to customize and then add the Minecraft client from the program list. 正确设置CPU大小核心分配,游戏帧数你说了算!不会用process的快来补课,我不允许你们任何一台电脑卡顿,【电脑优化】大幅度提升电脑性能,让CPU睿频起飞的方法!!,Minecraft丨关闭这个隐藏设置,我的帧数居然直接翻了三倍? Tried launching Minecraft from Curse Forge instead of the default launcher, with the same amount of RAM selected using the slider. 1. Even so, it only takes an average desktop CPU a fraction of a second to compile them all, so this is done once, the moment you start the demo. I thought that maybe the shaders were too much for my GPU ( I have a 1060), but when I checked my GPU usage it was only at 30%. GPU is more or less irrelevant depending on graphical settings of course. In the case above, the CPU is allowed to run two frames ahead. RAM: G-Skill Ripjaws F4-3600C18Q-64GVK 64GB (4x16GB) - Not on QVL. Version 1. ChillChillyDude. I show the best settings for Sodium 1. And there's just no. Here are some top tips to improve your PC performance when playing Minecraft. This lowers input lag by a whole 15ms. The default value for the given setting is set to 2 on a PC, which strikes the best balance between framerate and frame latency. When I make the world it uses around 90-100% of my CPU, then drops down to around 40-70%. net • 2 yr. It can handle 32 chunk without adding more. 2 Answers. CPU Render-Ahead Limit. I have spoken to devin about this little option and it has been stated this can improve performance for weaker devices and that it's a little bit more stable to use rather than sticking with 3 frames or lower in practice,The motivation of tile-based rendering is to reduce memory bandwidth by efficiently managing multiple render passes to data per tile. Resolution determines the number of pixels the game is rendered in. What config to change. Giving the server and minecraft plenty of RAM; Checking the server and my client are on the same minecraft version; Adjusting NVidia control pannel settings for the minecraft launcher and javaw. Based on your CPU (Minecraft is a CPU bound game), I wouldn't go higher than 18 Render distance. I do think that 'Normal' render-distance should be renamed to 'Terrible' or 'Horrendous', as playing at such a low render is like being blindfolded. Specs: 9700k 2070 super 32gb of 3000mhz ram Z390 board H100i cooler 850w 80+ platinum PSU. what i found with planetside 2 is that it eliminated my input lag AND improved the perceivable performance of the game at lower frame rates and improved my average and. Does Aternos limit render distance? yes, view distance is limited on Aternos servers to prevent lag. ( I also cap the frame rate. It depends on the mod, some are more cpu intensive and some are gpu intensive, best thing to do is mod it and see where is your system's limit. GPU rendering can handle complex scenes faster and easier than CPU rendering, as long as you have enough memory on your graphics card. We would like to show you a description here but the site won’t allow us. I have an AMD Ryzen 9 5900HX with radeon graphics 3. Now, if you have an old laptop or. Abso-friggin-lutely. CPU Render-Ahead Limit. name": "CPU提前渲染限制. You can monitor in real time with HWinfo too. Java version. Check Out This Mod. (to run 32 render distance you need to allocate more ram for MC) My fps is in the hundreds constantly but I use vsync so its usually 60 and drops to the high 40's-50''s sometimes. 8 DX11 and Futrure Frame rendring on. In general, if you want 30fps then both your CPU and GPU have to do their job in less than 1/30s. Set OpenJDK to Above Normal priority in Task Manager. Just installed minecraft on a new pc and I get fps drops whenever I move or move the camera. One of the biggest arguements for changing the Prerender Limit is Oblivion. Sodium is a free and open-source rendering optimization mod for Minecraft 1. It uses 5/6 Gbs of the 12 Gbs i assigned the game (it uses 5 Gbs in the menus and 6 in-game) and uses 40% CPU in the menus and 80% in-game. (see Render distance) 10 is the default/recommended. Thank you very much! It worked. Extends Smooth edition, uses second core on multi-core processors. Record the values of the fields outlined in red (shown in. #2. We’ve yet to test Blender 3. Fullscreen: OFF VSync: OFF Max Framerate: Unlimited Graphics: Fancy Chunk Update Threads: Default Always Defer Chunk Updates: ON Use Block Face. Sodium 1. While there are clear performance issues with Minecraft 1. It has VERY simple shading and texturing (little work for GPU) To optimize GPU drawing it does some magic on geometric data on CPU. On the new one with an i7, I get between 3-10 FPS. z270 Maximus IX Hero. 18 so maybe they'll do that on bedrock too, we'll see. 8, 1. So then I looked to see if I was having a CPU bottleneck and CPU usage was only 10. Now this upper limit is 255. Gpu : Raedon 7500m. Use the Task Manager. Posted August 11, 2020 (edited) So I've noticed while playing Minecraft (Java) under load (meaning I'm not getting the max framerate) my GPU (RX 5700 XT) is utilizating about 60-77% while my CPU (R5 3600) is at about 20%. Open Windows' task manager, switch to advanced > performance. Step -From the left menu, click on Manage 3D Settings, then select the Global Settings tab and select the High-performance NVidia processor from the drop-down menu. If your friend is also overclocking that cpu to run that ram near the 3200mhz speed, that can cause it to be unstable, since that CPU base memory max speed is 2133mhz. The framerate keeps dropping below 144fps, and sometimes drops enough that it stutters. 2. With 6GB of GDDR6 VRAM, a 192-bit memory bus, and boost clock up to 1,830MHz, you're going to get a stellar Minecraft experience from the GTX 1660 Ti. It plays a crucial role in determining the smoothness of your gameplay and can greatly impact your overall gaming experience. 9 with mods and optifine installed. I usually get 70-90 fps 1440p ultra RT on. On my 3080, in Minecraft bedrock at highest graphics settings and 32 render distance it uses around 40-50% of my cpu (9700k) and around 29% of my gpu (according to xbox game bar; task manager says 70-80 and 0. You may have never heard of this, but lighting can bring about tons of performance issues in Minecraft, mostly due to how lighting is rendered. Debatable, I've had mixed results with it in the past but I'd rather not use mods either way. What you need to know. ago. 10. We retested all of the Intel Arc GPUs with the latest 31. 3: I have my entity view distance at 250, it does affect performance pending how many entities are around. That might be changing soon, at least on Java edition they're improving multithreading for 1. Try the Sodium with Iris mod, it’s a mod that lets you fully engage the GPU and overall a better experience. A good trick is look for values between 1 and 3 (it can be 0 too, but i've yet to see it default to that); Typically it'll be 2. 640p gets the same FPS and. 18 clangelog: Maximum amount of background threads increased. options. It was actually created for the sole purpose of giving free. I get an average of 40fps in my base and 120fps when. Which PC Components Affect the Frame Rate? The Graphics Card, CPU, and RAM affect the Frame Rate (FPS). But maybe you can change your powermode to high performance. 28ms Otherwise Nov 8th drivers 416. With a full 10 CPU cores at the heart of it this is the first time, outside of the high. I am getting the same render issues in vanilla and OptiFine too, but they are very rare. 19. CPU: Intel Core i3-3210 3. 20. I have a 5800X3D and see the same thing. I based the naming upon the titles that Minecraft itself gives each render-distance. Method 3: Adjust Windows 10 for the best performance. Allocate a reasonable amount of memory to Minecraft. This means that when the queue is full, what is displayed can have a lot more lag. So I have been trying to play the bedrock version of minecraft on my new computer but I have been having a issue where If I try to increase my render distance over 48 (I was initially trying to play the maximum allowed 96) my CPU usage will spike to 100% for a bit and then reduce down to more normal levels but in the process my GPU. A further thought, in the Nvidia control panel turn off “Low Latency mode”, this used to be known as “render ahead limit”. Ive recently discovered that setting the fps slider in Minecraft to unlimited actually caps the fps at 260. Ok, just know that optifine can give you doubel the fps if you configure it correctly. The result is a simple yet fully functional 64-bit CPU with 32 registers, 32kB main memory and a separate 16kB stack. sodium √ exordium √ feather client √. In modded Minecraft, you should arguably never go above a render distance of 20. Turning it down allows your system to render the game faster, improving your FPS. ) should improve the framerate. 0. İts oke. More then that tends to make the game run slower regardless due to garbage collection. they kill performace just like everyone suggested here. Turn off texel anti-aliasing, fancy graphics, and fancy leaves to further increase Minecraft FPS. CPU: AMD A10-7850K 3. Hard loop cpu and gpu. 8+ and even older versions would run best on a quad-core CPU (my old computer had a dual-core CPU and Optifine's multicore rendering setting caused lag spikes similar to vanilla 1. Use Process Tamer. This is. Use a world border. To pre-render frames, means it also takes your input at the time it starts pre-rendering the frame. 14. CPU power is still needed to handle high scene complexity as the geometry must be prepared by the CPU before rendering each frame. My main concern is having a high enough render distance to make the 1. Try experimenting with a render distance of 7–13, depending on how comfortable you are with not seeing super far into the distance. CPU: i7-9750H at turbo capped to 3. 9 ( forge ) and 1. Currently, in survival Minecraft (And other modes as well. 32GB 3200MHz Dominator RAM (16x2 Dual channel) ASUS Prime B550M-A. This guy seems to go pretty in depth with it and seems to describe some of the problems with lower MPRF / FQ values such as idleing CPU / GPU & worse frametimes. 1. Its making my computer fans go crazy and my computer has good specs. . Actually, want to know if increasing Ram to 8gb And replacing hdd with ssd will affect the render distance. (In game settings are ignored if this is set btw) If it’s on, it’ll be clamping your cpu+gpu to a single frame buffer which on older cpus and a heavy cpu game could cause big problems. Open the F3 debug menu, and wait a minute for the FPS to stabilize. 13. 18 mod version 0. So, I recently downloaded Minecraft Windows 10 edition and whenever I make an infinite world it always uses a ton of CPU. Find and open the server. It has VERY simple shading and texturing (little work for GPU) To optimize GPU drawing it does some magic on geometric data on CPU. 8. But then there is the Ryzen 7 5800X3D, with its massive 96MB L3 cache, you may think it isn't pulling as far ahead as expected, and indeed it isn't since the Radeon RX 6600 used for testing is not enough to unleash the true power of this CPU - yes! an RX 6600 in Minecraft! And same holds for the GTX 1660. . Now this upper limit is 255. If you put the settings to “On” it means that the CPU set a limit to the pre-rendered frames to 1 before sending it to the graphics card to display the picture. i believe it's in some cases called "maximum render ahead limit", at least in games. 18, you will also have another problem due to over-allocation of RAM. Remii: Intel® Core™ i9-9900K Octa-Core (The BEST CPU for big static server currently) 1. Mutated_Zombie • 🐧root • 1 yr. 4: simulation distance again higher will have more impact. Java runtime being used is the latest java 8 jre. 3070ti/12600k, minecraft can’t stay over 60 fps on near max settings Gpu usage doesn’t rise above 60%, cpu doesn’t rise above 20% 32gb ram installed but 2gb allocated Not a vsync/frame limit thing I don’t know much about this game but this doesn’t seem right. This modpack runs at 25-50fps on my 2020 Ryzen 9 5900x, rtx 3070, with 16GB of my 64GB allocated. At 1080p, with render distance of 20 I get between 65 and 90 fps. It determines the server-side viewing distance. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. Hello guys. pre generating the world etc. Some Info: I have a dv7 laptop with an i5 quad core 2. 4. I don't know why but I can't get more than 25-30 fps. And the cache will be updated whenever the server sends terrain data. Posted July 18, 2015. or maybe I was hearing the CPU fan and thought it was GPU too) Thank you. Java 17. I Assume its because of Minecraft's Ram or CPU usage so I wanted to find some mods useful for such a thing. CPU usage 50-100%. The 12 core r9-5900X is a complete no-buy. 0 coins. I definitely know increasing and decreasing. Chunk Sizes Without path-tracing enabled, Minecraft's RTX beta defaults to render distances of 80 chunks. Great for users on a tight budget - starting at $1/GB, the Budget hosting plans are great for running a private/community server. In options. Even with many mod-machines or special models rendered. A notable point made here seems to be this one: > "It is also important to consider the meaning of the setting - it is a MAXIMUM pre-rendered frames, or a render ahead LIMIT. Go to “Other Settings. For Minecraft, the CPU is the most important component to consider. Turning it down allows your system to render the game faster, improving your FPS. For reference, with the. I get that the last case is bottleneck. Mob spawners, redstone, animals & mobs in general, can cause a lot of lag. What is the best free minecraft server host? Aternos is probably your best free host when it comes to Minecraft. 101. I have a AMD Athlon X4 860X Quad Core Processor 3. If you’re using Nvidia GPUs, add “–force-glucose” after “java -Dfml. Resolution determines the number of pixels the game is rendered in. Advanced Video Settings: In the “Video Settings” menu, find. Render Ahead Limit, a setting that controls the number of frames your CPU can render in advance, is an important aspect of optimizing performance in Minecraft. There is no plan to support CPU (software) rendering as it would be very inefficient. Set Maximum FPS to Unlimited; however, lower-mid end PCs will experience stutter. With a i7-7700 I can run with a Max Pre-rendered Frames of 1 in FFXIV and the Witcher 3. Close background programs/don’t have a lot of browser tabs open in the background. On matter, top -c shows 50% CPU usage after the command has been typed, and then raises back to 80%. Now this upper limit is 255. it can be removed by editing registry but there is not. From our point of view, then, we would recommend a minimum of 3GB to 4GB of RAM to ensure great performance, even with new feature updates in the future. RenderDragon是用于基岩版和教育版的基于DirectX和OpenGL ES开发的全新渲染引擎。 RenderDragon作为视觉效果和性能的提升的一部分,具有高亮方块边缘和新的光照引擎等特性,同时也支持光线追踪。RenderDragon支持一系列图形设备功能,取决于其性能。 RenderDragon尽管对部分设备有性能提升的效果,但同时也. 5. 18. Reduce render distance and simulation distance. Yes it does. Click on the Option that says Select a program to customize. Doing 3dmark I get around 13k overall with like 14k gpu score, 9k cpu score (had a bit worse before I overclocked my ram). On the Processes tab, right-click on OpenJDK Platform binary and choose Go to details. i7 4930K 4. 2: FOV does not affect performance. It is also important to consider the meaning of the setting - it is a MAXIMUM pre-rendered frames, or a render ahead LIMIT. 17. The purpose is to use the CPU to help the GPU to increase higher frame rates. With MPRF 1, the CPU will only run ahead of the GPU by 1 frame, so only 1 frame of input lag. From there, select “Video Settings” as you did in the previous step. Move the file into your BFV game directory (<drive<:Program Files (x86)Origin GamesBattlefield V) Test. Second, 32 chunk render distance means your computer has to handle 4225 chunks vs 289 for normal render distance. I just tried it in my SSP world. if its a redstone project causing issues you'd want to decrease the chunk load limit so. Limit Frame Rate. 7. Go back to the NVIDIA Control Panel, click “Add,” click “Browse,” paste the folder path into the address bar, press J, and select java. The other asked my CPU and pointed it is a good GPU, only for, again, point out that therefore, what bottlenecks my render distance is not it, but the GPU. Check your computer's available RAM. You'll also need Windows 10, of course—and it's probably best to go with the latest 1909 build, aka the. 6 Dial Back The Graphics Settings. My world is size is 6000x6000 (3000 radius), if that matters. How many threads should I use while playing minecraft? My pc has 8 cores. Especially running at a really high framerate can use up your GPU quickly. 1440p Ultra + 24 RT render distance (DXR + DLSS): 71. 16. Method 4: Disable startup applications. I use the Sodium mod for Fabric API MC for newer post 1. New comments cannot be posted. So that the CPU will not render ahead frames that will be used by the GPU, as a result, the workload of the CPU will be reduced. The Low profile might be a better match inside Complementary, and then manually turn on reflections if you really want them. Seagate 480gb 5. DX12 and future frame rendering ON\OFF do not make a difference. TDP: 125W. options. 3. How to achieve those FPS GAINZ: Lower graphics settings, like render distance etc. CPU が GPU のレンダリング終了を待つことができる最大フレーム数を指定します。 非常に低い値または高い値を設定すると、フレームレートが不安定になることがあります。Adjusting Simulation Distance. Go to Program settings in GPU. How do I stop Minecraft from. 1. Now, click and open the Nvidia Control Panel. Physically Based Rendering is key to Minecraft with RTX's visual overhaul. To see how big a difference it makes, we fired up a 28-core Xeon W-3175X and a 32-core Threadripper 2990WX to test on both Cinebench R15 and Cinebench R20. (Image credit: Future) Core i9 10900K specs. Storage : 500gb hdd. Run OCCT from ocbase dot com and check out your components. properties file. However, by using htop on my Debian server, I can see DynMap only uses about 3-5 cores at max (that's including running the server as well). My system specs are as follows: OS: Win10 Pro Ver 20H2. 1%, not sure which one is accurate). Siuolplex commented on Aug 18, 2020. While the minecraft overviewer is rendering the map images, the CPU usage spikes up to 100% and it makes the computer completely unusable for other heavy tasks. CPU が GPU のレンダリング終了を待つことができる最大フレーム数を指定します。 非常に低い値または高い値を設定すると、フレームレートが不安定になることがあります。 This part is for taking an in-game view and rendering it.